Flame Tame is a resource management game, in which we take control of a fire station, to avoid the city from burning down. Money, Fire Engines, and each Fire Engine's fuel being the main resources that need management. It was made during the Hero Game Jam in October 2017.
Development: Built in Unity3D with C# programming language.
Features Implemented: I was responsible for programming the Firestation HQ responsible of spawning more firetrucks when there was enough money available. Also worked on firetrucks having limited fuel, that required refueling.